Help & Support
Support guide
and troubleshooting.
From your first connection to the next round, here are the steps and answers that help.
Create and join a game
On the first device, choose “Creează un joc”, enter a name and select a category, then a theme to open the lobby. On the second device, choose “Intră în joc”, enter a different name and select the Host from the nearby device list. The Host is also a player: both receive secret identities. Once connected, the Host starts the first round.
Check your devices and app versions
You need two iPhone or iPad devices running iOS/iPadOS 26.6 or later, with Wi-Fi Aware hardware support. The OS version alone does not guarantee compatibility. The app explains when nearby play is unavailable. Install the same compatible app version on both devices; versions with different catalogs or protocols cannot connect. Version 1.0 TestFlight builds 9 and 10 share the same protocol and catalog; neither is compatible with builds 7 and 8. iPhone gameplay uses portrait; iPad supports portrait and landscape.
If the devices do not connect
Keep both devices nearby with the app open. For first pairing, the Host opens the system’s Wi-Fi Aware pairing flow and closes it after association. The joining player may need to reopen the device list and select the newly paired Host. Already paired devices can use the normal join flow. Sharing a home Wi-Fi network is not required.
If the connection takes too long
“Conexiunea durează prea mult” (The connection is taking too long) appears when the joining player’s connection attempt times out. “Gazda nu răspunde” (The Host is not responding) means the next stage did not complete. Keep the app open on the Host’s device and tap “Reîncearcă” (Retry). “Închide” (Close) returns home. The Host’s normal wait for a player has no equivalent timeout.
Reconnect or start again
If the app offers “Reîncearcă” (Retry), use it: reconnection requires that action and recovery is not guaranteed. If the Host ended the game or the app process terminated, start a new session. If the issue persists, you can close and reopen the app, but doing so loses the session held in memory.
Scores, options and the next round
A wrong answer loses the round immediately and gives the other player one point. The first correct answer opens 500 ms for a draw, measured when answers reach the Host. If the second correct answer arrives by the deadline, including the boundary, you each get one point; otherwise, the first player wins. Latency can affect the result. When either player taps “Arată variantele”, both lists open, each with ten recipient-specific choices. Each player confirms one answer. After a theme change, both players confirm “Runda următoare” again.
Change themes or reset the game
On the results screen, only the Host can choose “Schimbă tema” (Change theme). Scores and each theme’s history remain, and both players confirm readiness again. After confirmation, “Joc nou” (New game) ends the session and resets scores and history. Voluntarily leaving or the Host ending the session awards no additional point.